Welcome to my blog! As part of this blog I will be describing how I improve with my Game design, Animation, VFX and 3D skills whilst I practice the programs appropriate for creation. I will also include some personal drawings as I attempt to improve my drawing skills.
I have participating in this game jam. The theme this time is the more you have the worse it is and to complete this my group will be making a game where you have to collect keys to progress however the keys will make the character weaker or hurt the character in some way so … Continue reading Ludum Dare 40
My project that I will be working on in my own time is a twin stick shooter where the player will have power ups that they can use to help take down enemies or to maneuver around them. This is still in early stages of development however there is still plenty to show about it. … Continue reading Personal Project: Player Script
Overall, I’d say that the teamwork that has been happening within my group has been reasonably good so far. Thus far, Matt has been taken a role in updating the asset list and the burndown chart as well has tackling the pre-production and a large part of the modelling and so far this has been … Continue reading Team Work
There are two types of sound that can be used in a process, diegetic and non- diegetic sounds. Diegetic sounds are sounds that have a visible audio source on the screen whereas non- diegetic sounds are those that don’t have an audio source such as music or a laugh track of some sort. For example, … Continue reading Imagined worlds: Sound types