Welcome to my blog! As part of this blog I will be describing how I improve with my Game design, Animation, VFX and 3D skills whilst I practice the programs appropriate for creation. I will also include some personal drawings as I attempt to improve my drawing skills.
This far, our project has been making good but slow progress. Due to the large items of the slow nature that we are tackling at this point, the burndown chart says that we are significantly behind whereas we actually are not. The 3D modellers have been doing good progress and presenting plenty of models for … Continue reading Synoptic Project: Team Work Update 13 03 2018
The Pre-Production for my project is now mostly done with all present members of my group having now made an individual contribution form and a production schedule at least to a minimal level. This is my production schedule and personal contribution form as it is for now, when I complete some of the items on … Continue reading Sector Defence Pre-Production
In this post I will be discussing the art of kingdom hearts and how the separate art styles from final fantasy and Disney come together in the main character, Sora. Like most people my age, Disney was a large part of my childhood so when I saw a game called Kingdom Hearts riddled with characters … Continue reading The art of an imagined world: Kingdom Hearts
We are now diving head first into the more complicated script that were made for this game jam. These are the variables used in the script. In the public ones we have a value for timing the spike changes. Then we have a string to identify what the tag the player has on it is. … Continue reading Ludum Dare – Trap Control