Welcome to my blog! As part of this blog I will be describing how I improve with my Game design, Animation, VFX and 3D skills whilst I practice the programs appropriate for creation. I will also include some personal drawings as I attempt to improve my drawing skills.
Today we started a group assignment that involved our specialty area, I am going to specialize in coding so I chose the world without play option that involves making a area that moves and seems to breath on it own without any interaction from a player. To do this we decided to make a procedural … Continue reading Team Project: A World Without Play
Today in class, I had my first attempt at using Substance Painter. Substance Painter is a useful tool that allows the user to paint directly onto a model or paint onto the UV’s directly. It is like a nice mix of Mudbox and Photoshop that makes texturing a model much easier. I took a premade … Continue reading Trying Substance Painter
In the coming months my sister in law will be giving birth to a little girl that they’ll be naming Lily so to help then celebrate I have decided to make them some art of a lilly flower for them to keep later in life. I am quite proud of my basic sketch as it … Continue reading Lily’s art
I have been working towards making a basic walking cycle on a pre-existing rig for the main purpose of getting used to making something in that area. My main goal of this isn’t to make some walk cycle that can be used later but to instead see the trials and struggles of making a convincing … Continue reading Walk Cycle